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NGUI 3 Support / Best way of swapping a texture / atlas?
« on: August 16, 2012, 01:59:27 AM »
I have a menu that will be simply a slideshow, using full screen images.
Up till now I have been creating my objects and everything by creating an atlas and then using them ingame.
But what I want to do is to be able to load a fullscreen image, free it and then load the next page.
Not sure how to do this yet in NGUI. Is it easily possible and if so, is it slow? Maybe I should load all my pages at once and then delete them after I have finished.
Am looking at UITexture at the moment.
If anybody has any tips. I would be most grateful
Up till now I have been creating my objects and everything by creating an atlas and then using them ingame.
But what I want to do is to be able to load a fullscreen image, free it and then load the next page.
Not sure how to do this yet in NGUI. Is it easily possible and if so, is it slow? Maybe I should load all my pages at once and then delete them after I have finished.
Am looking at UITexture at the moment.
If anybody has any tips. I would be most grateful