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NGUI 3 Support / Re: Straight Lines?
« on: September 03, 2012, 08:14:32 AM »
Ok, so you mean (for example) a sprite with just a pixel in each corner and the rest blank?
And when I mean straight line, it has to go diagonally, not just a straight line only in x or y.
My idea was simply to just have a one pixel sprite, stretch it in one axis and then rotate it accordingly. Although I can imagine that killing the fill rate though.
And when I mean straight line, it has to go diagonally, not just a straight line only in x or y.
My idea was simply to just have a one pixel sprite, stretch it in one axis and then rotate it accordingly. Although I can imagine that killing the fill rate though.