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NGUI 3 Support / "Issue" with Atlas Maker
« on: December 21, 2012, 06:18:46 AM »
The Atlas Maker works by selecting a sprite and it appears as "Add" or "Update" in the atlas maker.
But it also works when selecting a scene... so if we have an Atlas Maker window opened and click on a scene, well it scans everything in the scene and if you have a large scene it can take some time... maybe there's a way to prevent this ? Like ignore things if they're something different than textures, or at least a scene.
But it also works when selecting a scene... so if we have an Atlas Maker window opened and click on a scene, well it scans everything in the scene and if you have a large scene it can take some time... maybe there's a way to prevent this ? Like ignore things if they're something different than textures, or at least a scene.