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NGUI 3 Support / Re: Hierarchical Scale Inheritance
« on: September 20, 2012, 06:16:18 PM »
I'm happy to hear that it's not supposed to work the way I'm seeing.
For the direct parenting/creation of child objects, I tried both dragging the new Panel into the Add To slot, as well as clicking the circular browse button and selecting it via the Select GameObject popup, but both methods result in the new object being placed under the original parent (along side the Panel object that I want).
I would love to hear some more things I could try. I have a project due tomorrow that's dependent on this working, and right now my solution is hackey.
Thanks very much.
For the direct parenting/creation of child objects, I tried both dragging the new Panel into the Add To slot, as well as clicking the circular browse button and selecting it via the Select GameObject popup, but both methods result in the new object being placed under the original parent (along side the Panel object that I want).
I would love to hear some more things I could try. I have a project due tomorrow that's dependent on this working, and right now my solution is hackey.
Thanks very much.