Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - castor76

Pages: 1 [2]
16
NGUI 3 Support / Re: Default texture setting
« on: August 12, 2014, 12:24:59 AM »
And I am not talking about the resulting atlas texture, it's the import setting for original textures.

17
NGUI 3 Support / Re: Default texture setting
« on: August 12, 2014, 12:23:32 AM »
Perhaps I have not explained clearly.

When you select a texture and open Atlas maker, I can click on Add/update to include selected texture into atlas.

When this happens, the texture import setting changes , but I would like the import setting to have "Alpha Is Transparency" option checked on as well.

At the moment , resulting atlas is correct, but the texture import setting is such that it's transparency is not visble in Unity. We use these textures somewhere else as well.

It doesn't matter if my scene setting is 2D or not.

18
NGUI 3 Support / Default texture setting
« on: August 11, 2014, 02:58:07 AM »
I would like to have "alpha for transparency" setting ticked on for default NGUI texture setting.
We use the textures as is for our custom editor purpose so we want to have setting with above option to be ticked on by default?

Is there way? or do I have to hack some code into? ( I assume so..)

If I need to change some code, where should I look at?

Thanks in advance!


Pages: 1 [2]