Ok so I'm all new to ngui. Just bought the package, and i really like it!
1) First, i was just curious to as why the scale of a UI Root is so small?
2) My actual question is that I need some advice on creating a menu for my game. I have a 3d model of a wooden box that the camera will be turning around. The menu should be placed inside the box as the inlay of the box. There will menus both on the inside lid and the bottom of the box. At some point the box will open and the menu should appear.
I would appreciate if someone could point me in the right direction. How would my hierarchy of gameobject look like? Where will I have my wooden box mesh? And which cameras would i want? I figure that I need to have my buttons parrented to my box lid, in order for them to move and rotate as the box opens?
Any good advice? It is much appreciated!
- ymer