Very strange issue I'm having.
I have a bunch of NGUI panels that I am setting the scale to zero in order to keep them activated while "hiding" them from the user. On the phone, when I ran the app, the FPS went from its normal 22-27 to 2-7 fps. Using the profiler, found that Physics Simulate is eating up the FPS. After testing, I found that having the panels at zero scale was the problem.
Questions:
1. Why is the physics simulate going wild when the scale is zero?
2. Is there another way to hide the panels without disabling them? Reason is that I'm using PoolManager to populate SVs, if the SV is not active then PM doesn't see the already spawned items and keeps on spawning new ones.