Hi,
i have a new problem.
I set up a own pooling system for game, and im trying to Create on the Hosting side the objects. (with TNManager.Create...)
In this sample i have 9k trees, we plan more trees in the future.
And if i start my server, i got this error Objects that are not instantiated via TNManager.Create must have a non-zero ID.
I can't look into the Unity window, if the trees got an ID or not, because the Unity Editor is hanging and i cant press anything on it.
Sometimes it works, sometimes not. Why? Is there any solution to solve this problem?
And i have issues with TNManager.Ping, it doesnt give me an feedback.
My code looks like this:
TNManager.Ping(data.ServerEntry.externalAddress, GotPing);
private void GotPing(IPEndPoint ip, int milliSeconds)
{
Debug.Log("ms" + milliSeconds);
Latency.Text = milliSeconds + " ms";
}