Author Topic: Is there any way to scale UILabels without them becoming unreadable?  (Read 1588 times)

Aurigan

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Hi, I have a map that the player can zoom out on. That map has a ton of labels on it ... when zooming out the UILabels end up looking all aliased, is there any way to stop this happening? Thanks!

unzoomed:


zoomed:

Aurigan

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Re: Is there any way to scale UILabels without them becoming unreadable?
« Reply #1 on: November 04, 2016, 06:19:56 PM »
guess those image urls didn't work, take 2:

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ArenMook

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Re: Is there any way to scale UILabels without them becoming unreadable?
« Reply #2 on: November 05, 2016, 09:56:21 AM »
In short, no.

Long explanation is: think about it. When you zoom out, the label's pixels become larger than the pixels on the screen, so you get overlap where a single pixel on the screen corresponds to multiple pixels on your labels. This leads to it being less readable. This is nothing to do with NGUI -- it's just how graphics hardware / monitors work.