Hi Aren.
I am getting numerous "Failed to Cal RFC" errors. Here is an example of what seems to be happening:
Script A has RFC #105, with the parameters Int, Byte, Byte, and Float.
Script B has an RFC #152 with the parameters float[], float[], float[].
Somehow, messages from script B with the RFC #152 are being sent to Script A and are being incorrectly applied to RFC #105.
As a result, the debug console is telling me it failed to convert the parameters.
These are completely different scripts, the GameObjects are different, and the RFC IDs are different. I do not know if the TNObject IDs are somehow the same between the objects. This is very unusual.
Any help in solving this problem would be appreciated.
Thank you.