Author Topic: How to create Window / button with Tiled Texture  (Read 1413 times)

yanko.alexandrov

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How to create Window / button with Tiled Texture
« on: August 27, 2014, 06:20:28 AM »
Hello I need to Create sliced sprite with tiled texture inside instead of stretched. Currently i'm creating child tiled sprite and i'm stretching it adding padding. But on some resolutions i'm getting some overlapping ugly lines.


If ngui have the option to display tiled sprite on Fill Center instead of only stretched will be great.
How can i fix my problem ?
I'm attaching image.

ArenMook

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Re: How to create Window / button with Tiled Texture
« Reply #1 on: August 28, 2014, 08:16:44 PM »
Change the sprite to Advanced mode, and you can set each side/corner individually, including tiling them if you want.