2.2.0:
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NEW: Added a
sprite selection window that replaces the drop-down selection list. Think texture selection window for your sprites. The sprite selection window has a search box to narrow down your selection.
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NEW: Sprite preview is now shown in the Preview window, and is affected by the widget's color tint.
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NEW: Added warning messages when more than one widget is using the same depth value, and when more than one atlas is used by the panel.
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NEW: It's now possible to edit a sprite quickly by choosing the "edit" option.
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NEW: When editing a sprite in the atlas, a "Return to ..." button is shown if you've navigated here from a sprite.
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FIX: UIAnchor and UIStretch now work with labels properly.
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FIX: UITexture will no longer occasionally lose the reference to its texture.
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FIX: NGUITools.EncodeColor now works in Flash (created a work-around).