I'm working with the new anchoring system to stretch the background to match screen size, but something weird is happening. If I tested in the editor there's no issue until I click play and the background shrink to his minimum size. You can see in the image attached the anchors goes far away from the screen and I don't know why. I tried anchoring to the UIRoot and UIPanel and it happens the same.
The hierarchy is this:
UIRoot
--GameObject (UIWindow custom script)
----UIPanel
------ UIAnchor/Center (yeah, I know is deprecated)
--------UIWidgets
At the top of the image you can see how far goes the anchoring and at the bottom the screen for reference.
*EDIT*
The only way the background keep the shape is keeping the target at center, is not what I want but at least didn't break.
What could be?