Welcome,
Guest
. Please
login
or
register
.
September 29, 2023, 04:11:40 PM
Home
Help
Search
Login
Register
Tasharen Entertainment Forum
»
Support
»
NGUI 3 Support
»
Symbols not supported in UIInput?
« previous
next »
Print
Pages: [
1
]
Author
Topic: Symbols not supported in UIInput? (Read 2084 times)
breakmachine
Jr. Member
Thank You
-Given: 0
-Receive: 3
Posts: 71
Symbols not supported in UIInput?
«
on:
October 14, 2014, 11:24:53 AM »
I see you're setting label.supportEncoding = false in the Init function of UIInput. Is there a reason for this?
Logged
ArenMook
Administrator
Hero Member
Thank You
-Given: 337
-Receive: 1171
Posts: 22,128
Toronto, Canada
Re: Symbols not supported in UIInput?
«
Reply #1 on:
October 14, 2014, 03:21:47 PM »
Because the UIInput has too many work-arounds as it is to have to worry about handling symbols as you type. That's pretty much the only reason.
Logged
breakmachine
Jr. Member
Thank You
-Given: 0
-Receive: 3
Posts: 71
Re: Symbols not supported in UIInput?
«
Reply #2 on:
October 14, 2014, 03:56:05 PM »
I just disabled that line and it seems to work just fine on our Android devices.
We needed emojis in our game so I made a batch script that adds symbols for all emojis to a font and maps them to their respective letter in unicode. Pretty sleek
Logged
liversmudge
Newbie
Thank You
-Given: 0
-Receive: 0
Posts: 0
Re: Symbols not supported in UIInput?
«
Reply #3 on:
October 26, 2014, 11:22:57 AM »
Could you copy the script here, I have a need for emoji too.
TBH I have not worked out what unicode chars to put into NGUI.
All tutorials I have found just have
etc rather than the unicode response from an iphone.
Thanks
«
Last Edit: October 26, 2014, 11:33:39 AM by liversmudge
»
Logged
Print
Pages: [
1
]
« previous
next »
Tasharen Entertainment Forum
»
Support
»
NGUI 3 Support
»
Symbols not supported in UIInput?