Hey guys!
Here at Monster Juice, we love NGUI and use it everywhere, we even have done a entire game in NGUI:
But now, we are starting another project, and is 2D Platform game in Unity, and we are really liking the idea of making another game entirely in NGUI.
But the first problem is, what we should do about the Physics?
Look at this simple example:
Using default unity camera

And here is the same scene
using NGUI Camera

I made another test, using the NGUI Panel, but with a regular camera with ortographic size of 384 but everything get really slow because the size of things.
I can't figure out, what is the best way. Do you guys have one idea? Or I should give up NGUI for make the entirely game.