How to detect that my touch position is collide with a particular sprite collider or not.
I want to make siding menu such as in have native android. I am using UIDragObject
but it is working when i press directly on that gameObject. i need like when i press on
corner of screen then gameobject(sidemenu) come at my finger position then i need to
identitified whether it is colliding with sidemenu or not.
Please see image for more details.
Any help will be appreciated.
Thanks.