Author Topic: UIScrollView Performance: iOS vs Android  (Read 1499 times)

Biggix

  • Newbie
  • *
  • Thank You
  • -Given: 2
  • -Receive: 0
  • Posts: 33
    • View Profile
UIScrollView Performance: iOS vs Android
« on: December 20, 2014, 06:30:33 PM »
Hi,

So I'm still making this slots game, with moving reels based on 5 UIPanels with 5 Scrollviews. I noticed that the performance is very different for iOS and Android. iOS is clearly more sluggish, and I'm using the latest iPad Air/iPhone6 vs. LG G3/Sony Z1 Ultra. Notably, the performance on iOS is the same for iPad Air and iPad Mini 1st gen (which is more than twice slower with A5 processor compared to A7 processor of iPad Air). So it's not the processing power of the device, but something else. Android runs perfectly smooth.

I am curious if there are any ways to make the iOS performance on par with Android. I tried different build settings, now with Vertex lit rendering path and native resolution. Auto resolution (best performance) is a bit better but god it looks awful.