Hi !
I have three issues using the DraggablePanel on a UIPanel with clipping.
1. Touch detection OUTSIDE the soft clipImagine I have a list of objects inside a panel with clipping, when I scroll the list, some of the items became invisible (because they are outside the clip). But when I touch them even if they're outside, I can drag the list and make it scroll (ie. the colliders of those objects are not disabled).
Is it a normal behavior ?
2. Really sensitive scroll on iOS (maybe Android ?)Another issue is that on that list of items, I want to click on an item, and A LOT of times, it does not take it as a click but a scroll and so starts scrolling... some times it's really hard to have a correct click on an object

Maybe we can add an amount of drag before we start scrolling and instead just throw a click/press event ?
Or maybe I'm doing something wrong ?
3. Press state when scrollingI have a row of images, and if I press one of them, I change the sprite for the pressed state,
When I scroll and I'm pressing on an item, it register the pressed state, and so display the pressed sprite, but I'm scrolling, I don't want to have the pressed state triggered. I understand this is the correct behavior because well... I have pressed the item ! But how can I override this ?
I mean, in the settings panel of iOS for example, if you scroll, there i no item of the list that become blue, we're only scrolling. But if you stay a little more longer on an item, it becomes blue (maybe 200ms ?).
But if you just click it and release your finger, it register the pressed & clicked state.
Maybe 2 and 3 are connected and we must just add a small amount of time to detect if we're scrolling or really pressing the item. And maybe trigger the click if there is a press (<200ms) AND release.
Thanks !
PS : If needed I can make you a video.