Hi, I am still a unity newbie.
I have a "Highlight" script that runs and grabs the text from a label and creates a duplicate "highlight" label over it. The Label makes use of UILocalize. Unfortunately, I'm seeing in one label UILocalize gets called BEFORE my script and in another label instance UILocalize gets called AFTER my script.
If it gets called AFTER my script, then my Highlight script doesn't work because it is copying whatever contents were in the label before the UILocalize got called.
In both instances, my highlight script component is BELOW the UILocalize component in the inspector, which I thought would ensure execution order.
Is there something I am missing?