Hello, first of all, I love you, this water is awesome, I'm using it in android and iOs for my games and is super performant and it looks great.
However, I'm porting my games to wp8 now, and I can't make it work there :/
On the editor, once I switched to wp8 it water went purple. Then I realized that If I changed to not using DX11 in web player (!?) it gets fixed in the editor. Apparently something is happening with DX11.
When I build to windows phone, the water doesn't appear at all. What can I do to detect the problem, and maybe tweak the shader so it works there?
Thanks!