I tried this, but it doesnt work. Both players are successfully joining channel 1 but there is no sync happening.
Is there any playable testing file I can get? I tried everything for a week hardcore now and I never managed to get any connection between two instances even if the game was the same.
I find Tnet is a lot of magic and full of hidden things.
Unity Networking took me 1 hour to set up and sync data, and other products like Remote Variable Call 1.0 as well. I was hoping Tasharen is intuitive.
I never get ports opened, the only location is a special internet cafe and I dont know why.
However, although starting a server which does not explicitly says it has NOT open a port, both games tell me they have joined a scene but then nothing happens.
Even going through your webplayer test I always get some errors like "the server intentionally refused" or "Unitys security policy does not allow". I just want to have a working example
Also its unclear to me if I can use local host 127.0.0.1 or if I have to use an external IP.
Any help is appreciated
Andi