Welcome,
Guest
. Please
login
or
register
.
February 13, 2026, 06:50:04 PM
Home
Help
Search
Login
Register
Tasharen Entertainment Forum
»
Support
»
TNet 3 Support
»
Tnet will support webGL?
« previous
next »
Print
Pages: [
1
]
Author
Topic: Tnet will support webGL? (Read 4288 times)
riomoko
Newbie
Thank You
-Given: 0
-Receive: 0
Posts: 9
Tnet will support webGL?
«
on:
April 05, 2015, 04:16:37 AM »
Tnet will support webGL?
Logged
ArenMook
Administrator
Hero Member
Thank You
-Given: 337
-Receive: 1171
Posts: 22,128
Toronto, Canada
Re: Tnet will support webGL?
«
Reply #1 on:
April 06, 2015, 08:16:40 AM »
I haven't looked into it at all, so can't say. Does it not work currently?
Logged
riomoko
Newbie
Thank You
-Given: 0
-Receive: 0
Posts: 9
Re: Tnet will support webGL?
«
Reply #2 on:
April 07, 2015, 11:42:18 AM »
In my project did not works.
http://docs.unity3d.com/Manual/webgl-networking.html
Logged
ArenMook
Administrator
Hero Member
Thank You
-Given: 337
-Receive: 1171
Posts: 22,128
Toronto, Canada
Re: Tnet will support webGL?
«
Reply #3 on:
April 09, 2015, 04:02:29 PM »
Ah ok, then no. It won't be possible.
If you read that page it says that all socket-based functionality is purposely disabled for security reasons.
Logged
riomoko
Newbie
Thank You
-Given: 0
-Receive: 0
Posts: 9
Re: Tnet will support webGL?
«
Reply #4 on:
April 09, 2015, 04:18:21 PM »
I suppose that but I would like be wrong...
Logged
Print
Pages: [
1
]
« previous
next »
Tasharen Entertainment Forum
»
Support
»
TNet 3 Support
»
Tnet will support webGL?