Hi
I am using ngui 3.5.8 for my project which is a 2d card battle game. It require so many animation like scaling , translating etc.For this i used TweenTransform , TweenPosition , SpringPoisition , etc (all the UITweener class).
It's running fine on my pc (contains 8gb ram , 8500gt graphic card). it's running like HARMONY (as expected).
When i transferred the build on any android higher end phone like Samsung S4 , Note 3 etc or Any iOS device like iPHONE 6 , 6+ etc or what ever the device, all the animation starts with a great ZERK.
I am not able to find the reason for that. As i almost followed the ngui standard practices for the ui. But it still not giving me the feel of ANIMATION (flawless , HARMONIOUS) .
Kindly suggest me from where i have to start debug. Throughout the project only 2 atlases is used of size 2048*2048.
every thing is on the scene . using pooling.
thanks in advance