Author Topic: Does 3D UI supports screen self-adapting?  (Read 1473 times)

fancybit

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Does 3D UI supports screen self-adapting?
« on: April 13, 2015, 02:13:50 AM »
In my project I made some ui panel rotate by y and x aixes, then I use anchor to make them self-adapted to screen.But when I Run in Editor, they went out of the screen.
How can I make 3d ui self-adapt the screen?

ArenMook

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Re: Does 3D UI supports screen self-adapting?
« Reply #1 on: April 16, 2015, 05:11:44 AM »
There are two problems I see here... first, you are trying to anchor a 3D UI. Second, you are rotating something, then try to anchor it. Anchoring isn't meant to work for something that has been rotated, and I am not 100% certain it will work for 3D UIs, depending on how they are set up.