Hi everyone!
I recently switched my games networking backend over from Photon to TNet and so far everything is working perfectly!
I am wondering if it's possible for the host of a session to change the server name? I know if your hosting a local instance, you can do this by going "TNServerInstance.serverName = "blablabla", but is there a nice way to change a dedicated servers name while your in-game? I know you can set the server name when you launch the dedicated server, but that's not what I need in this case.
If not that's totally fine as I will tweak the source code so this is possible, but I wanted to ask here first in case I'm missing anything.
Thanks in advance for your help!