sorry, which example I didn't find it in any.
what I tried is this. Still its not working, maybe I am still missing something. When Other player searches for server he's able to see his TNmanager.playerName.
UdpProtocol Listener;
void Start()
{
Listener = new UdpProtocol ();
Listener.Start ();
}
public void OnHost()
{
TNManager.playerName = PlayerPrefs.GetString ("PlayerName");
tno.BroadcastToLAN(Listener.listeningPort,94,TNManager.playerName);
}
[RFC(94)]
public void SendName(string NameToSend)
{
TNManager.playerName = NameToSend;
}
void OnFindServer()
{
Button.transform.Find("LabelIP").GetComponent<UILabel>().text = ent.internalAddress.ToString();
Button.transform.Find("LabelProfileName").GetComponent<UILabel>().text =TNManager.playerName;
}