Author Topic: NGUI WebGL transform scale box collider issues  (Read 1702 times)

kadirgunduz

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NGUI WebGL transform scale box collider issues
« on: June 18, 2015, 11:36:48 AM »
Hi does anyone know how to fix box colliders (buttons, input boxes) not working in WebGL when canvas is scaled?

example:

canvas {
transform: scale(0.8);
}

*this will cause buttons and input boxes to not work. It seams their box colliders aren't adjusted.