Hi
The soft keyboard orientation still behaves as if autorotation is enabled.
In Unity's Player Settings I've set the orientation to fixed (Landscape Left), and disabled the Accelerometer.
But even though the game's orientation is locked properly, the soft keyboard still rotates.
I haven't had any luck in finding any documentation which address this specific issue (perhaps my googling just sucks

).
Apparently orientation lock issue is a thing in my QA side, so I'd really appreciate the help on how to fix this issue..
FYI, I'm using
- NGUI 3.5.1 (can't upgrade due to compatibility issues with some custom codes, but I've confirmed that this issue still happens in NGUI 3.7.4)
- Unity 4.5.4
- Visual Studio 2012 for Windows Phone Update 2
I've attached a screenshot of what the issue looks like on NGUI demo scene : Chat Window.
Hope someone can help with this. Thanks!