Unhandled Exception: System.InvalidOperationException: Queue empty.
at System.ThrowHelper.ThrowInvalidOperationException(ExceptionResource resour
ce)
at System.Collections.Generic.Queue`1.Dequeue()
at TNet.TcpProtocol.OnSend(IAsyncResult result)
at System.Net.LazyAsyncResult.Complete(IntPtr userToken)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, C
ontextCallback callback, Object state)
at System.Net.ContextAwareResult.Complete(IntPtr userToken)
at System.Net.LazyAsyncResult.ProtectedInvokeCallback(Object result, IntPtr u
serToken)
at System.Net.Sockets.BaseOverlappedAsyncResult.CompletionPortCallback(UInt32
errorCode, UInt32 numBytes, NativeOverlapped* nativeOverlapped)
at System.Threading._IOCompletionCallback.PerformIOCompletionCallback(UInt32
errorCode, UInt32 numBytes, NativeOverlapped* pOVERLAP)
Any assistance?
Most recent version of Unity.