[ConnectMe]
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UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
NGenericButtons:ConnectMe(String)
NGenericButtons:ConnectMainServer()
Callback:Invoke()
VortexEffect:OnRenderImage(RenderTexture, RenderTexture)
EventDelegate:Execute()
EventDelegate:Execute(List`1)
UIButton:OnClick()
System.Collections.Generic.DefaultComparer:Equals(DateTime, DateTime)
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
UICamera:Notify(GameObject, String, Object)
UICamera:ProcessTouch(Boolean, Boolean)
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System.Collections.Generic.DefaultComparer:Equals(DateTime, DateTime)
(Filename: /Users/builduser/buildslave/unity/build/artifacts/iPhonePlayer-armv7-il2cppGenerated/UnityEngineDebug.cpp Line: 56)
[ChangeLabelOnButton] :BT_CONNECT_CONTAINER txt : Connecting...
System.Collections.Generic.DefaultComparer:Equals(DateTime, DateTime)
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
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NGenericButtons:ConnectMe(String)
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VortexEffect:OnRenderImage(RenderTexture, RenderTexture)
EventDelegate:Execute()
EventDelegate:Execute(List`1)
UIButton:OnClick()
System.Collections.Generic.DefaultComparer:Equals(DateTime, DateTime)
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
UICamera:Notify(GameObject, String, Object)
UICamera:ProcessTouch(Boolean, Boolean)
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UICamera:Update()
System.Collections.Generic.DefaultComparer:Equals(DateTime, DateTime)
(Filename: /Users/builduser/buildslave/unity/build/artifacts/iPhonePlayer-armv7-il2cppGenerated/UnityEngineDebug.cpp Line: 56)
Attempting to connect MAIN server
System.Collections.Generic.DefaultComparer:Equals(DateTime, DateTime)
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
NGenericButtons:ConnectMainServer()
Callback:Invoke()
VortexEffect:OnRenderImage(RenderTexture, RenderTexture)
EventDelegate:Execute()
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UIButton:OnClick()
System.Collections.Generic.DefaultComparer:Equals(DateTime, DateTime)
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
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System.Collections.Generic.DefaultComparer:Equals(DateTime, DateTime)
(Filename: /Users/builduser/buildslave/unity/build/artifacts/iPhonePlayer-armv7-il2cppGenerated/UnityEngineDebug.cpp Line: 56)
[OnNetworkConnect]
System.Collections.Generic.DefaultComparer:Equals(DateTime, DateTime)
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
NMyConnectionManager:OnNetworkConnect(Boolean, String)
System.Collections.Generic.DefaultComparer:Equals(DateTime, DateTime)
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System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
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(Filename: /Users/builduser/buildslave/unity/build/artifacts/iPhonePlayer-armv7-il2cppGenerated/UnityEngineDebug.cpp Line: 56)
Connected
(True)- it
is now possible to
join a Channel
System.Collections.Generic.DefaultComparer:Equals(DateTime, DateTime)
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
NMyConnectionManager:OnNetworkConnect(Boolean, String)
System.Collections.Generic.DefaultComparer:Equals(DateTime, DateTime)
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System.Collections.Generic.DefaultComparer:Equals(DateTime, DateTime)
(Filename: /Users/builduser/buildslave/unity/build/artifacts/iPhonePlayer-armv7-il2cppGenerated/UnityEngineDebug.cpp Line: 56)
[ShowChatWindow] True
System.Collections.Generic.DefaultComparer:Equals(DateTime, DateTime)
UnityEngine.Debug:Internal_Log(Int32, String, Object)
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NGUIManager:ShowChatWindow(Boolean)
NMyConnectionManager:OnNetworkConnect(Boolean, String)
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(Filename: /Users/builduser/buildslave/unity/build/artifacts/iPhonePlayer-armv7-il2cppGenerated/UnityEngineDebug.cpp Line: 56)
[HideShowButton] :BT_CONNECT bool : False
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UnityEngine.Debug:Log(Object)
NGenericButtons:HideShowButton(String, Boolean)
NMyConnectionManager:OnNetworkConnect(Boolean, String)
System.Collections.Generic.DefaultComparer:Equals(DateTime, DateTime)
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System.Reflection.MethodBase:Invoke(Object, Object[])
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(Filename: /Users/builduser/buildslave/unity/build/artifacts/iPhonePlayer-armv7-il2cppGenerated/UnityEngineDebug.cpp Line: 56)
[HideShowButton] :BT_JOIN_CHANNEL bool : True
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NGenericButtons:HideShowButton(String, Boolean)
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TNManager:OnConnect(Boolean, String)
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System.Collections.Generic.DefaultComparer:Equals(DateTime, DateTime)
(Filename: /Users/builduser/buildslave/unity/build/artifacts/iPhonePlayer-armv7-il2cppGenerated/UnityEngineDebug.cpp Line: 56)