Hello,
I apologize if this is not the correct forum to ask such a question, but I think it would be easier to solve my problem with NGUI and not with Vectrosity.
My problem is, that all Vectrosity elements are drawn ontop of my GUI. In my case I need the GUI to be drawn on top of Vectrosity. I have the normal NGUI camera which is on depth 1 and the mainCamera which is on depth 0 and which draws all vectors.
Is there someone who can help me in this matter? I already tried to set the z coordinate of the drawn vectors accordingly but they still get drawn ontop of the GUI.
Kind regards
Lukas