If you can tell us your OS you'll receive more specific help.
You need to place admin.txt in your Documents folder in some configuration:
By default (applicationDirectory not set):
C:\Users\YOURUSERNAME\Documents\ServerConfig\admin.txtIf applicationDirectory is set:
C:\Users\YOURUSERNAME\Documents\<applicationDirectory>\ServerConfig\admin.txtIf you launch with -localPath set:
<Wherever the EXE resides>\ServerConfig\admin.txtNow, all paths containing the following are
!!OS-dependent!!: \Users\YOURUSERNAME\Documents.
So you'll need to google "C# My Documents path <YOUR OPERATING SYSTEM>" if you don't know it.
The line of code that determines this is: System.Environment.GetFolderPath(System.Environment.SpecialFolder.MyDocuments);
You can find it by searching "static public string persistentDataPath" in TNTools.cs
If you really need our help, do us a favor and paste the following code in your project and tell us the output:
void Start()
{
string documentsPath = "";
#if UNITY_ANDROID || UNITY_IPHONE || UNITY_WEBPLAYER || UNITY_WINRT || UNITY_FLASH
documentsPath = UnityEngine.Application.persistentDataPath;
#else
documentsPath = System.Environment.GetFolderPath(System.Environment.SpecialFolder.MyDocuments);
#endif
Debug.Log("My Documents path is: (" + documentsPath + ")");
Debug.Log("My Operating System is: (" + SystemInfo.operatingSystem + " / " + Application.platform.ToString() +")");
}