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Shattered Throne, made with NGUI
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Topic: Shattered Throne, made with NGUI (Read 5389 times)
stacktrace
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Shattered Throne, made with NGUI
«
on:
June 07, 2016, 11:12:14 AM »
Just released Shattered Throne today on Steam Early Access
http://store.steampowered.com/app/469710
NGUI was a major part of this project. Many thanks to the entire Tasharen team, your support for this product is incredible and the documentation and sample scripts were referenced often and always helpful.
Thank you!
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r.pedra
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Re: Shattered Throne, made with NGUI
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Reply #1 on:
June 08, 2016, 09:50:17 AM »
This game seems to be really good. Advance Wars in Fantastic world. Keep going, this is very promising. Are you alone programming this game?
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ArenMook
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Re: Shattered Throne, made with NGUI
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Reply #2 on:
June 09, 2016, 02:11:27 PM »
Congrats on pre-release! Be careful with Steam's EA. It can be done right and wrong. Be sure to keep those updates frequent and listen to your players now that you're there, and you will do well.
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stacktrace
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Re: Shattered Throne, made with NGUI
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June 10, 2016, 12:49:32 PM »
Thanks for the great advice, I plan to do exactly that, and try to keep the EA period as short as possible.
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ArenMook
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Re: Shattered Throne, made with NGUI
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Reply #4 on:
June 12, 2016, 02:48:59 AM »
Quote from: stacktrace on June 10, 2016, 12:49:32 PM
and try to keep the EA period as short as possible.
That's what I thought too when I went into early access with Windward. I figured 1 month, 2 at the most. I released Windward, still feeling incomplete, after 7 more months of 80-hour week work.
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