Duplicating the code form the example, I get this iwhen I start a server:
UPnP: A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond.
Just calling:
public int serverTcpPort = 5127;
if(TNServerInstance.Start(serverTcpPort, Random.Range (10000, 40000), lobby.remotePort, "server.dat", TNServerInstance.Type.Udp)){
twn_netName.PlayForward ();
}
'lobby' is a public field set in the Inspector with a UDP Lobby Client.