I created my own scene and added the "start" scene to the build settings then added the TN Auto Join and first it constantly connected/disconnected my game, but that seems as if the example scene that has a Auto Join, that triggered as well.
So I removed the auto join from my scene and tried to run the "Example Auto Join" scene and even though the "First Level" was set to "Example AutoSync", TNet still gave a debug error that the Scene "start", which was my scene, was not amongst the Build scenes.
Now I tried to check the "start" scene again (still clean from any TNet scripts). When the Auto Join connects, it still loads my "start" scene instead of the "Example AutoSync" scene.
I have tried to clean the project, restarted the server but nothing seems to work. Where does TNET store this??