Author Topic: NGUI to playmaker events and garbage spike  (Read 1299 times)

coxy17

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NGUI to playmaker events and garbage spike
« on: January 29, 2017, 01:21:32 PM »
Hi

Im using NGUI events to playmaker script and everytime i test a touch event on my device (unity remote 5) i get this spike. why is this?

Attached the screenshot, all i'm using is a sprite texture and have my camera setup with touch only enabled.

What am i doing wrong?

Nick

ArenMook

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Re: NGUI to playmaker events and garbage spike
« Reply #1 on: January 30, 2017, 07:18:28 AM »
Dunno. Check the code of NGuiEventsToPlaymakerFsmEvents script. It's not a part of NGUI so I can't answer this question.