Author Topic: EditorUtility.SetDirty is deprecated  (Read 2368 times)

daifan

  • Newbie
  • *
  • Thank You
  • -Given: 0
  • -Receive: 0
  • Posts: 14
    • View Profile
EditorUtility.SetDirty is deprecated
« on: September 26, 2017, 02:59:28 AM »
It seems EditorUtility.SetDirty no longer record the change in the Unity3D 2017.2f1
So save the scene will not save any changes in NGUI.
Have to change to Undo.RecordObject(mPanel, "useSortingOrder");
Otherwise NGUI becomes unusable.

ArenMook

  • Administrator
  • Hero Member
  • *****
  • Thank You
  • -Given: 337
  • -Receive: 1171
  • Posts: 22,128
  • Toronto, Canada
    • View Profile
Re: EditorUtility.SetDirty is deprecated
« Reply #1 on: October 07, 2017, 06:05:30 AM »
Thanks, I can make the change on my end.