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November 11, 2024, 09:44:27 PM
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EditorUtility.SetDirty is deprecated
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Topic: EditorUtility.SetDirty is deprecated (Read 2368 times)
daifan
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EditorUtility.SetDirty is deprecated
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September 26, 2017, 02:59:28 AM »
It seems EditorUtility.SetDirty no longer record the change in the Unity3D 2017.2f1
So save the scene will not save any changes in NGUI.
Have to change to Undo.RecordObject(mPanel, "useSortingOrder");
Otherwise NGUI becomes unusable.
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ArenMook
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Toronto, Canada
Re: EditorUtility.SetDirty is deprecated
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Reply #1 on:
October 07, 2017, 06:05:30 AM »
Thanks, I can make the change on my end.
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EditorUtility.SetDirty is deprecated