Hi, I'm a game developer using Unity3d and NGUI.
I recently updated NGUI to 3.11.2, and got two problems.
First problem is that the game screen shows a weird widget which shows the whole atlas image in a very short time.
It shows when a widget is activated.
Here is the screen shot.
and the video here.
https://youtu.be/MMN7lPuFzu0I don't even guess if this is NGUI bug, or Unity3d bug.
The other problem is the UILabel is rendered at wrong position.
As you can see above, the widget's position is correct, but the actual number is drawn at wrong position.
This happens after I update NGUI to 3.11.2.
If you had any problems like these, please let me know how to fix it. It makes me crazy.
Thank you all.