Hey Hey
I have prefabs inside of a scrollview. The prefabs have their own UIPanel.
There is some functionality on the prefabs which swaps their parent gameobject from the current one, to a kind of modal window, and then back again.
When doing this, the scrollview no longer culls the items when they are out of the bounds of the scrollview.
I have tried setting the panel to dirty manually and it doesn't fix the issue.
Any insight?
Thanks