Author Topic: scrollview, no longer culling objects which swap parentage back and forth  (Read 1713 times)

wprevett

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Hey Hey

I have prefabs inside of a scrollview.  The prefabs have their own UIPanel.

There is some functionality on the prefabs which swaps their parent gameobject from the current one, to a kind of modal window, and then back again.

When doing this, the scrollview no longer culls the items when they are out of the bounds of the scrollview.

I have tried setting the panel to dirty manually and it doesn't fix the issue.

Any insight?

Thanks

wprevett

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*solved*

I found the 'ParentHasChanged' function on UIPanel which has solved the problem for me.