Hi Michael.
Thank you for your reply.
We're making a game where we essentially need to cut holes on dark surface,
to reveal a bright surface underneath it, in order to simulate a spotlight effect.
The holes will be sprites made of blurred circles and a bitmap font at its center.
Each sprite will move and rotate, and maybe even shrink/get enlarged in real-time.
At the end of each round, the circles and their contents will be reset.
We need to create new "spotlights" programmatically, at will.
Is this something that NGUI supports already?
Thank you,
Argiris