Author Topic: Sprite Selector not working in Unity 2017.1.3  (Read 1503 times)


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Sprite Selector not working in Unity 2017.1.3
« on: March 01, 2018, 12:49:46 AM »
I just noticed the sprite selector wasn't working in my project when clicking on "Sprite" in the UISpriteInspector (in 2017.1.3).  I looked back through source control and while I have made quite a few changes to Ngui 3.11.4 core, none had anything to do with this and this was working just a few weeks ago when I refactored the look of my chat window.  Then I changed to a fresh project with just Ngui installed and the same behaviour was exhibited there.

The window is clearly displaying - OnGui is being run ok for the sprite selector - but no window displays.  The Unity title bar does deactivate though - clearly it thinks the window is there, but it is just not being drawn.

Anyone know what the fix here is?  If it is upgrade to a newer version of unity or wait for unity to fix it, that would be fine.   But I am welcome to any known fixes too.