Hi guys. Does anyone know if it's possible to disable the restrictions of the "slots-system" in the "character inventory example"?
For example: I would like to make it possible to equip one item to multiple different slots. For example a pair of boots to either the "boots-slot" attachment point or the "shoulders-slot" attachment point.
Maybe even 1 boot to one shoulder and one "spiked pad" to the other shoulder. Or boots on all attachment points.
Also. How can you make unequipped items appear in the backpack on start-up?
I hope this question makes sense.
Merry Christmas to you all. Have a good one
