Author Topic: Can i get the source code of UI of windward?  (Read 2869 times)

xiaoniaojjj

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Can i get the source code of UI of windward?
« on: September 17, 2012, 07:32:39 AM »
Can i get the source code of UI of windward?

PhilipC

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Re: Can i get the source code of UI of windward?
« Reply #1 on: September 17, 2012, 10:46:48 AM »
We have alot of code controlling the UI which is also really specific to Windward so its really not feasible to give Windwards UI code. What part are you looking to mimic? We can maybe help out with that.

xiaoniaojjj

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Re: Can i get the source code of UI of windward?
« Reply #2 on: September 17, 2012, 11:43:14 AM »
Could you share The below UI and some UI’s animation when UI show and hidden, it looks cool..

« Last Edit: September 17, 2012, 12:00:01 PM by xiaoniaojjj »

PhilipC

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Re: Can i get the source code of UI of windward?
« Reply #3 on: September 17, 2012, 12:47:32 PM »
The inventory screen type code is one of the examples that is part of the NGUI package. I forget which one (thinking example 7) it has a backpack which you can drag and drop items to and from. (only part of the paid version of NGUI)

The talent selection screen, its a bunch of widgets that all have the same script on them with a different ID. When the application starts each one checks against a set of rules (i.e. if it can be "upgraded") to see what the item should look like (i.e. color/ the number). On click it "upgrades" the talent if possible (again with the upgrade check). This logic for "upgrading" will be dependent on what your game requires. Unfortunately i dont think Mike will be willing to give this code as it is really tied into the Talent system that we have and would be unusable without the whole system (but again his call).

As for the animations. I will have to let mike get back to you on that one.

ArenMook

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Re: Can i get the source code of UI of windward?
« Reply #4 on: September 17, 2012, 06:25:14 PM »
As I mentioned on the Windward forum, the source code for the game is obviously not for sale. Individual components may get released every now and then (same way I released the water, fog of war, and HUDText), but the game as a whole? Not unless someone wants to buy the right for it for, say, a million dollars. :P