Hi,
I couldn't find anything related, but sorry if already reported.
I have an atlas 1024x1024, and when i add a large texture (1024x1024) instead of expanding the atlas size if completely destroys it, removing all the atlas info, forcing me to re create it.
I found the only solution was recreate the atlas, and manually (and painfully) re assign every texture again to each UI element.
I would be great if this could be fixed.
All the best