Author Topic: Number of atlas in a game  (Read 2424 times)

nah0y

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Number of atlas in a game
« on: October 10, 2012, 09:15:40 AM »
Hi Aren,

You said here : http://www.tasharen.com/forum/index.php?topic=12.msg43#msg43 that in your game you only had a pair of 1024x1024 textures.
But we are using a LOT more than than in our 2D game. In windward for example, docks, ships, trees towers etc... are using an atlas ? And everything (with the UI) fit in only 2 atlases of 1024x1024 ?

ArenMook

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Re: Number of atlas in a game
« Reply #1 on: October 10, 2012, 09:34:13 AM »
It's for the UI. UI only uses one 1024x1024 texture for all of it, except the splash screen. Splash screen uses another 512x512 I think.

nah0y

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Re: Number of atlas in a game
« Reply #2 on: October 10, 2012, 09:36:38 AM »
Hum, okay thanks.
For the UI we're using 6 atlas of 2048x2048, but we have a lot of different sprites and interface... but of course, I think it can be optimized and take 4 atlas, but still...

ArenMook

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Re: Number of atlas in a game
« Reply #3 on: October 10, 2012, 09:40:23 AM »
It used to be a single 512x512 texture before Hjupter sexied up the UI. :P

nah0y

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Re: Number of atlas in a game
« Reply #4 on: October 10, 2012, 09:41:12 AM »
lol, I can't wait yo show you guys what we've done with our game :p