I have a Photoshop texture of a white rectangle with a one pixel colored edge. It's small, 16 x 16, but that should be enough. All of the information is there.
It is part of an Ngui atlas, and the sprite is set with a 1 pixel border all around, but the colored edges are very blurry. When I set the border to 2 pixels, the blurring is lessened, but it's still blurry.
Can I get a true 1 pixel edge that is sharp on screen?
Thanks.