hi there..
i´m creating Buttons at runtime with:
problem now..
i want to set .isEnabled to false, for each created Button.
But this needs a UIButton..
Question:
how to set a UIButton from a GameObject?
LIKE:
ButtonBlocksForeground = NGUITools.AddChild(MainUI_Object, prev_ButtonBlocksForeground);
UIButton Button_BlocksForeground_UI = ButtonBlocksForeground as UIButton;