Author Topic: UIPanel 's clipping region is not shown correctly in v2.27  (Read 2331 times)

pengyingh

  • Guest
UIPanel 's clipping region is not shown correctly in v2.27
« on: January 07, 2013, 03:25:14 AM »
 In editor scence, clipping pink rect is larger than the real clipping region, i guess something wrong in Gizmos; ???
« Last Edit: January 07, 2013, 03:31:03 AM by pengyingh »

Cripple

  • TNP Alpha
  • Full Member
  • *
  • Thank You
  • -Given: 0
  • -Receive: 0
  • Posts: 117
    • View Profile
Re: UIPanel 's clipping region is not shown correctly in v2.27
« Reply #1 on: January 07, 2013, 04:05:30 AM »
I thought that v2.2.7 was actually fixing this bug which was present in v2.2.6
Graphicstream Dev.

pengyingh

  • Guest
Re: UIPanel 's clipping region is not shown correctly in v2.27
« Reply #2 on: January 07, 2013, 04:27:49 AM »
this bug comes after the NGUI upgraded to 2.27, the clipping rect is just wrong shown in editor screen, i delete some code in UIPanel , it gets back to normal.
« Last Edit: January 07, 2013, 04:32:24 AM by pengyingh »

pengyingh

  • Guest
Re: UIPanel 's clipping region is not shown correctly in v2.27
« Reply #3 on: January 07, 2013, 04:36:34 AM »
void OnDrawGizmos ()
{
//UIRoot root = NGUITools.FindInParents<UIRoot>(gameObject);
   //float scale = (root != null && !root.automatic) ? root.manualHeight / mScreenHeight : 1f;
   //size *= scale;

}

ArenMook

  • Administrator
  • Hero Member
  • *****
  • Thank You
  • -Given: 337
  • -Receive: 1171
  • Posts: 22,128
  • Toronto, Canada
    • View Profile
Re: UIPanel 's clipping region is not shown correctly in v2.27
« Reply #4 on: January 07, 2013, 09:14:19 AM »
You need to wrap that section in "if (!clip)". I'll fix that in the next update.