Hi there.
I'm attempting to place a UILabel in the level, in 3D space (on a television panel in the environment). I can't seem to get the text to appear though unless it is child to the traditional 2D/3D camera hierarchy. These aren't necessarily HUD elements, so making a 3D camera dedicated to displaying them wouldn't be optimal, and I can't child the environment to the 3D (non-UI) camera I'm already using. Is there something I'm missing here on how to get this to work?