Hi all,
I'm looking for a very simple multiplayer Unity sample that uses TNet.
The sample should include:
- Create and host game (I'd love the logic to work peer to peer in the client or hosted games on a standalone server)
- Basic matchmaking with find game
- Rounds of play that alternate between players and update the board
I don't require anything fancy for the graphics - pure text for the cards will do.
I don't even require a 'real' card game.
The game could simply shuffle a deck at the server, deal 5 cards to each player, allow each player to discard cards from their hand, each player draws up to 5 cards total, then both hands are shown and a winner declared.
Feel free to PM me for more details. I'm on skype and can pay via paypal.
Thanks,
Matt